I'm Bilal Akil. Husband and father. Senior Software Engineer at Wargaming Sydney. Indie game development with Doodad Games.
- How to Use Git (via SourceTree) with an Existing Unity Project
- Unity IAP Implementation: Cross-platform with Steam
I've been finding myself writing hacks to help me with mundane Unity Editor tasks, sometimes just as a one-off, and thought I'd document them here. I think learning to hack at the Unity Editor is extremely valuable in a game dev toolset, and if I saw these tidbits then I would've been less intimidated getting into it.
- Change All Game Objects in All Scenes
- Programatically Change Texture Import Settings for Different Platforms
- Find Poorly Sized Images
Old Tech Posts
These old posts have not been maintained, but they seem to be helping people so I've kept the links up: